﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Windows.Media.Media3D;

namespace SkeletalAnimation3D.Core
{
    public class BonePosition
    {
        private int _boneId;

        public int BondeId
        {
            get { return _boneId; }
            set { _boneId = value; }
        }
        private Point3D _position;

        public Point3D Position
        {
            get { return _position; }
            set { _position = value; }
        }

        public BonePosition()
        {
        }

        public BonePosition(int boneId, Point3D position)
        {
            _boneId = boneId;
            _position = position;
        }
    }
}
